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Unfortunately, no. The only games that support cross-platform play at the moment are the ones mentioned by east and Cw above. And welcome to the forums.
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Haha, the irony of it all. I really hope they add more to that list.
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This is amazing, absolutely unbelievable! I love the Guilty Gear series and Arc in general. If this game is really coming to the PC, it's a must buy for me, along with MGS Rising. It's great to see Japanese fighting games making their way onto the PC. Thanks for sharing the link, Epic.
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Quoting the original article: There were also a number of neat ideas tested out, but never fully realized. Most computer games require an installation before playing, but the Tray and Play option was meant to allow gamers to pop a game in their computer and start playing almost immediately, similar to what most console gamers experience now. Unfortunately
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[quote user="SlushBunny"] How would you feel if Activision turned around and said, hey *** you, no more Call of Duty for PC? [/quote] I'd probably say "You're ****ing yourselves, coz you're losing out on customers". But since this is a "what if" scenario, I don't think it warrants much discussion. Activision
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Patcher seems a bit misguided in my opinion. A lot of copies of Windows sell because of PC gamers. If Microsoft were to steer all those gamers towards the 360, it would be shooting itself in the foot, since those very gamers would stop buying Windows and move to Linux, which costs nada. One of the most important (and sometimes the only) reasons people
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I believe Microsoft should charge (to a reasonable extent) only those developers who stand to make money by selling their wares on the Marketplace. The devs who simply utilize the GFWL service and/or offer their content for free should not be charged in my opinion. This could be considered as a compromise for both Microsoft as well as the developers
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The only time when I lose faith in GFWL is when some of it's users resort to childish bickering, as has been witnessed in this and similar threads. I, like many others, have supported the whole GFW initiative from the very beginning and will continue to do so. And nothing will ever change that. The very reason GFWL has improved is because of the
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I've always had deep respect for Capcom, and it's absolutely fantastic that they prioritize the PC, being one of the few Japanese developers to do so. The least we, as PC gamers, can do is to support them by buying their games, as well as letting them know we highly appreciate their efforts.
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This is why I believe allowing developers to self-certify their games as GFW-branded, is a great move on Microsoft' part. Now all that's remaining is for the devs to incorporate the service in all their games without hassle. And yes, it's also about time GFWL stepped out of XBL's shadow. However, things are definitely on a high, and